MixMods Test (carbon)
Offline 104.28.218.152:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:44 UTC15d ago | 0 | – | running | 1 |
| Thu 8 Oct, 12:54 UTC19d ago | 2 | halved by day 1 | 3.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 125/100
- 53/225
- 22/700
- 4/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What happens on MixMods Test (carbon) when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does MixMods Test (carbon) wipe?
Its rhythm cannot be told from the wipes of MixMods Test (carbon) on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 15 hours ago.
Tags
Which tags does MixMods Test (carbon) carry, and what do they mean?
These are the tags MixMods Test (carbon) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MixMods Test (carbon) appear in Rust Metrics lists and filters?
On Rust Metrics, MixMods Test (carbon) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does MixMods Test (carbon) hold among Rust servers?
Ranking for MixMods Test (carbon): #15,549 on seven-day player hours, top 71% of all ranked servers.
How full does MixMods Test (carbon) get?
MixMods Test (carbon) is not responding; status offline, last seen 15 days 15 hours ago.
Server details
Where does MixMods Test (carbon) sit?
No region comes from MixMods Test (carbon). Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 104.28.218.152:28015.
What Rust version is MixMods Test (carbon) on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by MixMods Test (carbon). Check: protocol. To join, your game must match; Steam handles the update.
Is MixMods Test (carbon) up, and how often does it stay up?
Check: connection. MixMods Test (carbon) is offline at this moment. Last contact was 15 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Rules and settings
How is MixMods Test (carbon) configured, and what rules are in force?
Reading the name gives no gather rate for MixMods Test (carbon). The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on MixMods Test (carbon)?
The game generates a procedural map for MixMods Test (carbon).
Join
What do you do to join MixMods Test (carbon)?
Press F1 in Rust and enter client.connect 104.28.218.152:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.