MixMods Test (oxide)
Offline 104.28.218.151:28025 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 132/100
- 71/225
- 60/700
- 18/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
How often does MixMods Test (oxide) wipe, and when?
The rhythm of MixMods Test (oxide)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 13 hours ago.
Tags
How should you read the tags on MixMods Test (oxide)?
These are the tags MixMods Test (oxide) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MixMods Test (oxide)?
On Rust Metrics, MixMods Test (oxide) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does MixMods Test (oxide) hold among Rust servers?
Player hours over seven days put MixMods Test (oxide) at #15,882, in the top 72% of all ranked servers.
How full does MixMods Test (oxide) get?
MixMods Test (oxide) is not responding; status offline, last seen 19 days 5 hours ago.
Server
Which location does MixMods Test (oxide) run from?
No region tag on MixMods Test (oxide). Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.218.151:28025.
What Rust version is MixMods Test (oxide) on?
Rust network protocol 2634 and build 166652 on Linux is the build MixMods Test (oxide) runs. To get in, your game needs the same protocol; Steam applies the update.
Is MixMods Test (oxide) up, and how often does it stay up?
Check: connection. MixMods Test (oxide) is offline at this moment. Last contact was 19 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MixMods Test (oxide)?
Reading the name gives no gather rate for MixMods Test (oxide). 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on MixMods Test (oxide)?
The game generates a procedural map for MixMods Test (oxide).
How to join
What do you do to join MixMods Test (oxide)?
To join: start Rust, press F1 and type client.connect 104.28.218.151:28025. Or press Launch Rust here and Steam opens the game and connects you.