MixMods Test (carbon)
Offline 104.28.218.147:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 129/100
- 39/225
- 17/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does MixMods Test (carbon) follow?
To tell the rhythm of MixMods Test (carbon), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 16 hours ago.
Tags
Which tags does MixMods Test (carbon) carry, and what do they mean?
Tags published by MixMods Test (carbon), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MixMods Test (carbon) appear in Rust Metrics lists and filters?
On Rust Metrics, MixMods Test (carbon) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does MixMods Test (carbon) sit in the rankings?
Ranking for MixMods Test (carbon): #15,861 on seven-day player hours, top 72% of all ranked servers.
What is the population on MixMods Test (carbon)?
Status for MixMods Test (carbon): offline. Last seen 16 days 19 hours ago.
Server
Which location does MixMods Test (carbon) run from?
No region comes from MixMods Test (carbon). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.28.218.147:28015.
What Rust version is MixMods Test (carbon) on?
Rust network protocol 2634 and build 166652 on Linux is the build MixMods Test (carbon) runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MixMods Test (carbon), and is it online now?
Reading: offline. MixMods Test (carbon) last answered 16 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 7 October 2026.
Rules and settings
How is MixMods Test (carbon) configured, and what rules are in force?
Check: gather rate. The name MixMods Test (carbon) does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is MixMods Test (carbon) on?
The game generates a procedural map for MixMods Test (carbon).
Join
How do you connect to MixMods Test (carbon)?
Check: join. Open Rust, press F1, then enter client.connect 104.28.218.147:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.