TEST
Offline 104.28.214.232:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:33 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 120/100
- 189/225
- 131/700
- 15/200
- 51/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TEST?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 14 hours in.
What wipe timing does TEST follow?
Its rhythm cannot be told from the wipes of TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 23 days 15 hours ago the current world was made.
Tag meanings
Which tags does TEST carry, and what do they mean?
These are the tags TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TEST?
Rust Metrics lists featuring TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does TEST hold among Rust servers?
Player hours over seven days put TEST at #15,966, in the top 71% of all ranked servers.
How full does TEST get?
Status for TEST: offline. Last seen 23 days 1 hours ago.
Server
What location is TEST hosted in?
No region comes from TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.28.214.232:28015.
What Rust version is TEST on?
Rust network protocol 2634 and build 166652 on Windows is the build TEST runs. Matching protocol is required to join. Let Steam update your game.
Is TEST up, and how often does it stay up?
TEST reports offline. The last reading came 23 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TEST?
No gather rate appears in the name: TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game's generator.
How to join
How do you connect to TEST?
To join: start Rust, press F1 and type client.connect 104.28.214.232:28015. Or press Launch Rust here and Steam opens the game and connects you.