Local server 261
Offline 104.28.214.125:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 128/100
- 155/225
- 63/700
- 195/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
How often does Local server 261 wipe, and when?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 4 hours ago the current world was made.
Tag meanings
Which tags does Local server 261 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): 15 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Local server 261. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Last wipe: In the last 2 weeks.
Population
Where does Local server 261 sit in the rankings?
Ranking for Local server 261: #15,289 on seven-day player hours, top 69% of all ranked servers.
What is the population on Local server 261?
Reading for Local server 261: offline at this moment; last seen 6 days ago. Check: player average. 0 over the last seven days.
Operator and location
What location is Local server 261 hosted in?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.214.125:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. Matching protocol is required to join. Let Steam update your game.
Is Local server 261 up, and how often does it stay up?
Local server 261 reports offline. The last reading came 6 days ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Rules and settings
How is Local server 261 configured, and what rules are in force?
No gather rate appears in the name: Local server 261. No group limit is published. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Local server 261?
Check: join. Open Rust, press F1, then enter client.connect 104.28.214.125:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.