ALARM
Offline 104.28.213.233:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/500
- 130/100
- 109/225
- 37/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageReset cycle
How often does ALARM wipe, and when?
To tell the rhythm of ALARM, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 15 hours ago.
Tag meanings
Which tags does ALARM carry, and what do they mean?
Tags published by ALARM, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ALARM?
Rust Metrics lists featuring ALARM: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does ALARM sit in the rankings?
Player hours over seven days put ALARM at #15,339, in the top 69% of all ranked servers.
What is the population on ALARM?
ALARM is not responding; status offline, last seen 5 days 13 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does ALARM run from?
No region comes from ALARM. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.213.233:28015.
What Rust version is ALARM on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by ALARM. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is ALARM, and is it online now?
Reading: offline. ALARM last answered 5 days 13 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is ALARM configured, and what rules are in force?
No gather rate appears in the name: ALARM. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on ALARM?
The game generates a procedural map for ALARM.
Connection
How can you get onto ALARM?
To join: start Rust, press F1 and type client.connect 104.28.213.233:28015. Or press Launch Rust here and Steam opens the game and connects you.