Local server 261
Offline 104.28.213.232:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 120/100
- 164/225
- 75/700
- 1/200
- 36/1000
Quick answers
from the figures on this pageWipe timing
When does Local server 261 wipe?
To tell the rhythm of Local server 261, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 21 hours ago.
Tag meanings
How should you read the tags on Local server 261?
Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local server 261 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Last wipe: In the last 2 weeks.
Player count
What position does Local server 261 hold among Rust servers?
Ranking for Local server 261: #15,308 on seven-day player hours, top 70% of all ranked servers.
What player count does Local server 261 carry?
Status for Local server 261: offline. Last seen 8 days 20 hours ago.
Server
Which location does Local server 261 run from?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.28.213.232:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Local server 261, and is it online?
Local server 261 reports offline. The last reading came 8 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
How is Local server 261 configured, and what rules are in force?
No gather rate appears in the name: Local server 261. The group limit is not published. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto Local server 261?
To join: start Rust, press F1 and type client.connect 104.28.213.232:28015. Or press Launch Rust here and Steam opens the game and connects you.