ArchMC
Offline 104.28.205.217:39117 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 126/100
- 67/225
- 16/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does ArchMC follow?
To tell the rhythm of ArchMC, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 47 days 15 hours ago the current world was made.
Lists and filters
How should you read the tags on ArchMC?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from ArchMC. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ArchMC appear in Rust Metrics lists and filters?
On Rust Metrics, ArchMC sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does ArchMC hold among Rust servers?
Player hours over seven days put ArchMC at #13,810, in the top 60% of all ranked servers.
What is the population on ArchMC?
ArchMC is not responding; status offline, last seen 36 days 18 hours ago.
Server
What location is ArchMC hosted in?
Reading: location. ArchMC gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.205.217:39117.
What Rust version is ArchMC on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by ArchMC. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is ArchMC, and is it online now?
Check: connection. ArchMC is offline at this moment. Last contact was 36 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does ArchMC enforce, and what are its settings?
No gather rate appears in the name: ArchMC. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Connection
How can you get onto ArchMC?
To join: start Rust, press F1 and type client.connect 104.28.205.217:39117. Or press Launch Rust here and Steam opens the game and connects you.