RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers104.28.197.254:28015
Offline Full Queue Fresh wipe Wipe due No query

Evolution Staging Server

Offline 104.28.197.254:28015 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,334top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Evolution Staging Server wipe?

To tell the rhythm of Evolution Staging Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 9 hours ago.

Lists and filters

How should you read the tags on Evolution Staging Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166406 (Build): Build 166406; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; modded (Modded): Plugins or settings make this a modded server from Evolution Staging Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Evolution Staging Server appear in Rust Metrics lists and filters?

On Rust Metrics, Evolution Staging Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Evolution Staging Server sit in the rankings?

Player hours over seven days put Evolution Staging Server at #14,334, in the top 60% of all ranked servers.

How full does Evolution Staging Server get?

Reading for Evolution Staging Server: offline at this moment; last seen 28 days 8 hours ago.

Server details

Where does Evolution Staging Server sit?

Reading: location. Evolution Staging Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.28.197.254:28015.

What Rust version is Evolution Staging Server on?

Version check: Rust network protocol 2634 and build 166406 on Windows, run by Evolution Staging Server. Check: protocol. To join, your game must match; Steam handles the update.

Is Evolution Staging Server up, and how often does it stay up?

Check: connection. Evolution Staging Server is offline at this moment. Last contact was 28 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

How is Evolution Staging Server configured, and what rules are in force?

Check: gather rate. The name Evolution Staging Server does not state one. The cap on groups is 15 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to Evolution Staging Server?

Press F1 in Rust and enter client.connect 104.28.197.254:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166406,ts15,^z,^y,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots in total.
ts15
Group limit Teams are capped at 15.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166406
Build Build 166406.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.
modded
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.