Name of Server as Shown on the Client Server List
Offline 104.28.192.94:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:41 UTC5d ago | 1 | – | running | 1 |
| Fri 16 Oct, 17:48 UTC11d ago | 1 | halved by day 5 | 6 days | 0 |
| Fri 16 Oct, 06:06 UTC12d ago | 1 | – | 0.5 days | 1 |
| Sun 11 Oct, 18:13 UTC16d ago | 1 | held half | 4.5 days | 0 |
| Thu 1 Oct, 19:39 UTC FW26d ago | – | – | 9.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/500
- 121/100
- 152/225
- 134/700
- 14/200
- 47/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 5 it fell below half.
How often does Name of Server as Shown on the Client Server List wipe, and when?
There is no next wipe to predict: Name of Server as Shown on the Client Server List wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 18 hours ago.
Tag meanings
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Tags published by Name of Server as Shown on the Client Server List, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168912 (Build): The server runs game build 168912; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #11,399, in the top 51% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 5 days 17 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is Name of Server as Shown on the Client Server List hosted in?
No region comes from Name of Server as Shown on the Client Server List. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.28.192.94:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168912 on Windows is the build Name of Server as Shown on the Client Server List runs. To get in, your game needs the same protocol; Steam applies the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 5 days 17 hours ago. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Name of Server as Shown on the Client Server List?
Procedural map on Name of Server as Shown on the Client Server List, made by the game's generator.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
To join: start Rust, press F1 and type client.connect 104.28.192.94:28015. Or press Launch Rust here and Steam opens the game and connects you.