RUST METRICSFlight deck · live data
Data live Servers11,660 Players41,774 Populated2,991 Fresh wipes 3 h90 Scan5 min
‹ All servers104.243.23.66:28015
Offline Full Queue Fresh wipe Wipe due No query

Ultra Full Monument & Rail Server

Offline 104.243.23.66:28015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,378no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Ultra Full Monument & Rail Server follow?

Its rhythm cannot be told from the wipes of Ultra Full Monument & Rail Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 2 hours ago.

Tag meanings

Which tags does Ultra Full Monument & Rail Server carry, and what do they mean?

Tags published by Ultra Full Monument & Rail Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Ultra Full Monument & Rail Server?

On Rust Metrics, Ultra Full Monument & Rail Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Ultra Full Monument & Rail Server sit in the rankings?

Ranking for Ultra Full Monument & Rail Server: #14,378 on seven-day player hours, top – of all ranked servers.

What is the population on Ultra Full Monument & Rail Server?

Status for Ultra Full Monument & Rail Server: offline. Last seen 41 days 12 hours ago.

Server details

Which location does Ultra Full Monument & Rail Server run from?

No region tag on Ultra Full Monument & Rail Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.243.23.66:28015.

What Rust version is Ultra Full Monument & Rail Server on?

Rust network protocol 2633 and build 162929 on Windows is the build Ultra Full Monument & Rail Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Ultra Full Monument & Rail Server, and is it online?

Check: connection. Ultra Full Monument & Rail Server is offline at this moment. Last contact was 41 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

What settings and rules apply on Ultra Full Monument & Rail Server?

Reading the name gives no gather rate for Ultra Full Monument & Rail Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Ultra Full Monument & Rail Server?

The game generates a procedural map for Ultra Full Monument & Rail Server.

How to join

What do you do to join Ultra Full Monument & Rail Server?

Press F1 in Rust and enter client.connect 104.243.23.66:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.