My Test Rust Server
Offline 104.238.31.214:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 133/100
- 198/225
- 83/700
- 227/700
- 346/350
Quick answers
from the figures on this pageWipe timing
How often does My Test Rust Server wipe, and when?
The rhythm of My Test Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 4 hours ago.
Tag meanings
Which tags does My Test Rust Server carry, and what do they mean?
Tags published by My Test Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Test Rust Server?
These Rust Metrics lists carry My Test Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Test Rust Server hold among Rust servers?
Player hours over seven days put My Test Rust Server at #14,389, in the top 60% of all ranked servers.
What is the population on My Test Rust Server?
Reading for My Test Rust Server: offline at this moment; last seen 29 days 1 hours ago.
Operator and location
Which location does My Test Rust Server run from?
No region comes from My Test Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.238.31.214:28015.
What Rust version is My Test Rust Server on?
Reading: My Test Rust Server, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Test Rust Server, and is it online?
Reading: offline. My Test Rust Server last answered 29 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Test Rust Server enforce, and what are its settings?
Check: gather rate. The name My Test Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Test Rust Server?
Check: map. Procedural, generated by the game, on My Test Rust Server.
Connection
How do you connect to My Test Rust Server?
To join: start Rust, press F1 and type client.connect 104.238.31.214:28015. Or press Launch Rust here and Steam opens the game and connects you.