RUST METRICSFlight deck · live data
Data live Servers11,698 Players65,296 Populated3,536 Fresh wipes 3 h116 Scan5 min
‹ All servers104.238.229.7:28169
Offline Full Queue Fresh wipe Wipe due No query

Private Rust Server Do Not Join

Offline 104.238.229.7:28169 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,997top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Private Rust Server Do Not Join follow?

To tell the rhythm of Private Rust Server Do Not Join, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 15 hours ago.

Lists and filters

Which tags does Private Rust Server Do Not Join carry, and what do they mean?

These are the tags Private Rust Server Do Not Join publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): Slots: 60; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Private Rust Server Do Not Join appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Private Rust Server Do Not Join: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Private Rust Server Do Not Join sit in the rankings?

Ranking for Private Rust Server Do Not Join: #15,997 on seven-day player hours, top 71% of all ranked servers.

What player count does Private Rust Server Do Not Join carry?

Private Rust Server Do Not Join is not responding; status offline, last seen 24 days 12 hours ago.

Server details

Which location does Private Rust Server Do Not Join run from?

Reading: location. Private Rust Server Do Not Join gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.238.229.7:28169.

What Rust version is Private Rust Server Do Not Join on?

Reading: Private Rust Server Do Not Join, Rust network protocol 2633 and build 163493, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Private Rust Server Do Not Join, and is it online?

Private Rust Server Do Not Join reports offline. The last reading came 24 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on Private Rust Server Do Not Join?

No gather rate appears in the name: Private Rust Server Do Not Join. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Private Rust Server Do Not Join on?

Check: map. Procedural, size 2,000, seed 1925664991, generated by the game on Private Rust Server Do Not Join. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Private Rust Server Do Not Join?

To join: start Rust, press F1 and type client.connect 104.238.229.7:28169. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players Slots: 60.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163493
Build Game build reading: 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.