RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h83 Scan5 min
‹ All servers104.238.229.209:28015
Online Full Queue Fresh wipe Wipe due No query

beers modded vanilla test

Online 104.238.229.209:28015 checked 1h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,802 ×1000

Entities

48 h range 106,460–112,083 · memory 4,147 MB
1239 ET SINCE RESTART 4D 17H

Uptime

4 days 17 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,667top 66%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory4,147MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:14 UTC4d ago 0 – running 0
Sat 10 Oct, 11:16 UTC18d ago 1 halved by day 5 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on beers modded vanilla test when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half when it didn't.

How often does beers modded vanilla test wipe, and when?

To tell the rhythm of beers modded vanilla test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 20 hours ago the current world was made.

Lists and filters

Which tags does beers modded vanilla test carry, and what do they mean?

These are the tags beers modded vanilla test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does beers modded vanilla test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring beers modded vanilla test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does beers modded vanilla test sit in the rankings?

Player hours over seven days put beers modded vanilla test at #14,667, in the top 66% of all ranked servers.

How full does beers modded vanilla test get?

Current headcount on beers modded vanilla test: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does beers modded vanilla test run from?

Reading: location. beers modded vanilla test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.238.229.209:28015.

What Rust version is beers modded vanilla test on?

Reading: beers modded vanilla test, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on beers modded vanilla test within range?

Over the last 48 hours the average was 30 server fps; the floor was 30. Check: entities. The peak was 112,083, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,774 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is beers modded vanilla test up, and how often does it stay up?

beers modded vanilla test reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is beers modded vanilla test configured, and what rules are in force?

Reading the name gives no gather rate for beers modded vanilla test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is beers modded vanilla test on?

From seed 1914180558, the game generates the procedural map on beers modded vanilla test. Its size is 4,300. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join beers modded vanilla test?

Press F1 in Rust and enter client.connect 104.238.229.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.