RUST METRICSFlight deck · live data
Data live Servers11,837 Players77,657 Populated3,729 Fresh wipes 3 h257 Scan5 min
‹ All servers104.238.222.66:28015
Online Full Queue Fresh wipe Wipe due No query

Invictus PvE |3X|Convoys|Raid Bases|Bosses

Online NA 104.238.222.66:28015 checked 10m ago

3x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,622 ×1000

Entities

48 h range 135,810–138,775 · memory 4,481 MB
1239 ET SINCE RESTART 2D 15H

Uptime

2 days 15 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,207top 23% · #889 in NA
Last wipe26d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory4,481MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:04 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Invictus PvE |3X|Convoys|Raid Bases|Bosses when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 27 hours.

When does Invictus PvE |3X|Convoys|Raid Bases|Bosses wipe?

Once a month Invictus PvE |3X|Convoys|Raid Bases|Bosses wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 2 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

These are the tags Invictus PvE |3X|Convoys|Raid Bases|Bosses publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Rust Metrics lists featuring Invictus PvE |3X|Convoys|Raid Bases|Bosses: 3x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Occupancy

Where does Invictus PvE |3X|Convoys|Raid Bases|Bosses sit in the rankings?

Ranked by seven-day player hours, Invictus PvE |3X|Convoys|Raid Bases|Bosses sits at #5,207 and #889 in North America, inside the top 23%.

What player count does Invictus PvE |3X|Convoys|Raid Bases|Bosses carry?

Current headcount on Invictus PvE |3X|Convoys|Raid Bases|Bosses: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 15:00 UTC, averaging 2 players at that hour.

Server

What location is Invictus PvE |3X|Convoys|Raid Bases|Bosses hosted in?

Invictus PvE |3X|Convoys|Raid Bases|Bosses gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.238.222.66:28015.

What Rust version is Invictus PvE |3X|Convoys|Raid Bases|Bosses on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Invictus PvE |3X|Convoys|Raid Bases|Bosses. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Invictus PvE |3X|Convoys|Raid Bases|Bosses within range?

Reading: 105 server fps on average across the last 48 hours. It never dropped below 76. Reading: 138,775 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,355 MB. Expect lag when fps falls and entities climb.

Is Invictus PvE |3X|Convoys|Raid Bases|Bosses up, and how often does it stay up?

Invictus PvE |3X|Convoys|Raid Bases|Bosses reports online. Status: normal. Reading: uptime. About 2 days 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

The name carries the rate: 3x gather on Invictus PvE |3X|Convoys|Raid Bases|Bosses. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Invictus PvE |3X|Convoys|Raid Bases|Bosses?

Size 5,000 and seed 943310789: the game generates the procedural map on Invictus PvE |3X|Convoys|Raid Bases|Bosses from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Invictus PvE |3X|Convoys|Raid Bases|Bosses?

To join: start Rust, press F1 and type client.connect 104.238.222.66:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.