Pichuleros FC
Offline 104.234.7.50:28055 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 133/100
- 43/225
- 34/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
When does Pichuleros FC wipe?
The rhythm of Pichuleros FC's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 75 days 8 hours ago.
Lists and filters
Which tags does Pichuleros FC carry, and what do they mean?
Tags published by Pichuleros FC, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts0 (Group limit): Teams are off on this server; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Build 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pichuleros FC?
Rust Metrics lists featuring Pichuleros FC: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Occupancy
How full does Pichuleros FC get?
Pichuleros FC is not responding; status offline, last seen 45 days 15 hours ago.
Server
Where does Pichuleros FC sit?
No region tag on Pichuleros FC. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.234.7.50:28055.
What Rust version is Pichuleros FC on?
Version check: Rust network protocol 2632 and build 162434 on Windows, run by Pichuleros FC. Check: protocol. To join, your game must match; Steam handles the update.
Is Pichuleros FC up, and how often does it stay up?
Pichuleros FC reports offline. The last reading came 45 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Pichuleros FC?
Check: gather rate. The name Pichuleros FC does not state one. Check: group limit. None published. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pichuleros FC?
Procedural map on Pichuleros FC, made by the game's generator.
How to join
How do you connect to Pichuleros FC?
Press F1 in Rust and enter client.connect 104.234.7.50:28055. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.