Sqibuq's Build
Online 104.234.252.167:28025 checked 8m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 63,929–77,035 · memory 2,064 MBUptime
11 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/200
- 3/50
- 6/30
- 4/200
- 3/200
- 1/30
Quick answers
from the figures on this pageWipe schedule
What happens on Sqibuq's Build when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Sqibuq's Build follow?
To tell the rhythm of Sqibuq's Build, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 16 days 18 hours ago the current world was made.
Tag meanings
Which tags does Sqibuq's Build carry, and what do they mean?
Tags published by Sqibuq's Build, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Sqibuq's Build appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Sqibuq's Build: Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Sqibuq's Build hold among Rust servers?
Player hours over seven days put Sqibuq's Build at #6,186, in the top 28% of all ranked servers.
How full does Sqibuq's Build get?
0 of 30 slots are filled on Sqibuq's Build right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 20:00 UTC, 1 players on average.
Operator and location
What location is Sqibuq's Build hosted in?
Reading: location. Sqibuq's Build gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.234.252.167:28025.
What Rust version is Sqibuq's Build on?
Version check: Rust network protocol 2635 and build 167584 on Windows, run by Sqibuq's Build. Matching protocol is required to join. Let Steam update your game.
Is performance on Sqibuq's Build within range?
Over the last 48 hours the average was 86 server fps; the floor was 54. Reading: 77,035 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,233 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Sqibuq's Build up, and how often does it stay up?
Sqibuq's Build reports online. Status: normal. By its reported uptime, the last restart was roughly 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 24 September 2026.
Settings and map
How is Sqibuq's Build configured, and what rules are in force?
No gather rate appears in the name: Sqibuq's Build. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Sqibuq's Build?
Check: map. Procedural, size 3,500, seed 648252, generated by the game on Sqibuq's Build. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Sqibuq's Build?
To join: start Rust, press F1 and type client.connect 104.234.252.167:28025. Or press Launch Rust here and Steam opens the game and connects you.