RUST Server
Online 104.234.251.167:28025 checked 7m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 81 · below 20 is lag, below 10 is badEntities
48 h range 99,204–103,856 · memory 3,870 MBUptime
1 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 185/225
- 92/700
- 244/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RUST Server follow?
The rhythm of RUST Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 54 days 13 hours ago.
Tags
Which tags does RUST Server carry, and what do they mean?
These are the tags RUST Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Game build reading: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RUST Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUST Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does RUST Server hold among Rust servers?
Ranking for RUST Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does RUST Server get?
Current headcount on RUST Server: 0 players, 30 slots available. Seven-day reading: 0 players on average.
Server
Which location does RUST Server run from?
Reading: location. RUST Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.234.251.167:28025.
What Rust version is RUST Server on?
Reading: RUST Server, Rust network protocol 2633 and build 163207, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for RUST Server?
Reading: 104 server fps on average across the last 48 hours. It never dropped below 81. Peak entity count: 103,856. Buildings, deployables and all else included. Memory peak: 4,344 MB. Expect lag when fps falls and entities climb.
How reliable is RUST Server, and is it online now?
Check: connection. RUST Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 43 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RUST Server?
Reading the name gives no gather rate for RUST Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on RUST Server?
Check: map. Procedural, size 4,300, seed 2010125539, generated by the game on RUST Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RUST Server?
Check: join. Open Rust, press F1, then enter client.connect 104.234.251.167:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.