RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers104.204.149.147:28015
Offline Full Queue Fresh wipe Wipe due No query

138CS LAN Rust

Offline 104.204.149.147:28015 checked 5d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,373top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does 138CS LAN Rust wipe?

Its rhythm cannot be told from the wipes of 138CS LAN Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 4 hours ago the current world was made.

Lists and filters

Which tags does 138CS LAN Rust carry, and what do they mean?

These are the tags 138CS LAN Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 138CS LAN Rust?

These Rust Metrics lists carry 138CS LAN Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does 138CS LAN Rust sit in the rankings?

Player hours over seven days put 138CS LAN Rust at #15,373, in the top 69% of all ranked servers.

What is the population on 138CS LAN Rust?

Reading for 138CS LAN Rust: offline at this moment; last seen 5 days 22 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does 138CS LAN Rust run from?

Reading: location. 138CS LAN Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.204.149.147:28015.

What Rust version is 138CS LAN Rust on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by 138CS LAN Rust. Matching protocol is required to join. Let Steam update your game.

Is 138CS LAN Rust up, and how often does it stay up?

138CS LAN Rust reports offline. The last reading came 5 days 22 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on 138CS LAN Rust?

No gather rate appears in the name: 138CS LAN Rust. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on 138CS LAN Rust?

The game generates a procedural map for 138CS LAN Rust.

Connection

How can you get onto 138CS LAN Rust?

Press F1 in Rust and enter client.connect 104.204.149.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.