138CS LAN Rust
Offline 104.204.149.147:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does 138CS LAN Rust wipe?
Its rhythm cannot be told from the wipes of 138CS LAN Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 4 hours ago the current world was made.
Lists and filters
Which tags does 138CS LAN Rust carry, and what do they mean?
These are the tags 138CS LAN Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 138CS LAN Rust?
These Rust Metrics lists carry 138CS LAN Rust: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does 138CS LAN Rust sit in the rankings?
Player hours over seven days put 138CS LAN Rust at #15,373, in the top 69% of all ranked servers.
What is the population on 138CS LAN Rust?
Reading for 138CS LAN Rust: offline at this moment; last seen 5 days 22 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does 138CS LAN Rust run from?
Reading: location. 138CS LAN Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.204.149.147:28015.
What Rust version is 138CS LAN Rust on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by 138CS LAN Rust. Matching protocol is required to join. Let Steam update your game.
Is 138CS LAN Rust up, and how often does it stay up?
138CS LAN Rust reports offline. The last reading came 5 days 22 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on 138CS LAN Rust?
No gather rate appears in the name: 138CS LAN Rust. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on 138CS LAN Rust?
The game generates a procedural map for 138CS LAN Rust.
Connection
How can you get onto 138CS LAN Rust?
Press F1 in Rust and enter client.connect 104.204.149.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.