RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers104.204.149.102:28015
Offline Full Queue Fresh wipe Wipe due No query

138CS LAN Rust

Offline 104.204.149.102:28015 checked 5d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,351top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does 138CS LAN Rust wipe?

Its rhythm cannot be told from the wipes of 138CS LAN Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 14 hours ago the current world was made.

Tag meanings

Which tags does 138CS LAN Rust carry, and what do they mean?

These are the tags 138CS LAN Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show 138CS LAN Rust?

These Rust Metrics lists carry 138CS LAN Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does 138CS LAN Rust sit in the rankings?

Player hours over seven days put 138CS LAN Rust at #15,351, in the top 69% of all ranked servers.

What player count does 138CS LAN Rust carry?

Reading for 138CS LAN Rust: offline at this moment; last seen 5 days 4 hours ago. Check: player average. 0 over the last seven days.

Server details

Which location does 138CS LAN Rust run from?

Reading: location. 138CS LAN Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.204.149.102:28015.

What Rust version is 138CS LAN Rust on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by 138CS LAN Rust. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on 138CS LAN Rust, and is it online?

Reading: offline. 138CS LAN Rust last answered 5 days 4 hours ago. Uptime for the last 6 full days: 25 of 144 hours, or 17%. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on 138CS LAN Rust?

Check: gather rate. The name 138CS LAN Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is 138CS LAN Rust on?

Check: map. Procedural, generated by the game, on 138CS LAN Rust.

Connection

What do you do to join 138CS LAN Rust?

Press F1 in Rust and enter client.connect 104.204.149.102:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.