138CS LAN Rust
Offline 104.204.149.101:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 131/100
- 41/225
- 10/700
- 1/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
How often does 138CS LAN Rust wipe, and when?
Its rhythm cannot be told from the wipes of 138CS LAN Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 13 hours ago.
Tag meanings
How should you read the tags on 138CS LAN Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from 138CS LAN Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show 138CS LAN Rust?
These Rust Metrics lists carry 138CS LAN Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does 138CS LAN Rust sit in the rankings?
Player hours over seven days put 138CS LAN Rust at #15,810, in the top 72% of all ranked servers.
What is the population on 138CS LAN Rust?
138CS LAN Rust is not responding; status offline, last seen 18 days 18 hours ago.
Operator and location
What location is 138CS LAN Rust hosted in?
No region tag on 138CS LAN Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.204.149.101:28015.
What Rust version is 138CS LAN Rust on?
Rust network protocol 2634 and build 166652 on Linux is the build 138CS LAN Rust runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 138CS LAN Rust, and is it online now?
138CS LAN Rust reports offline. The last reading came 18 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Map and rules
What rules does 138CS LAN Rust enforce, and what are its settings?
Check: gather rate. The name 138CS LAN Rust does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is 138CS LAN Rust on?
The game generates a procedural map for 138CS LAN Rust.
Connection
How can you get onto 138CS LAN Rust?
To join: start Rust, press F1 and type client.connect 104.204.149.101:28015. Or press Launch Rust here and Steam opens the game and connects you.