My Rust Server
Offline 104.183.217.250:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 134/100
- 41/225
- 34/700
- 6/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Rust Server follow?
To tell the rhythm of My Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC.
Tags
How should you read the tags on My Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Rust Server sit in the rankings?
Player hours over seven days put My Rust Server at #14,089, in the top 63% of all ranked servers.
What player count does My Rust Server carry?
Reading for My Rust Server: offline at this moment; last seen 7 days 21 hours ago.
Server
Which location does My Rust Server run from?
No region tag on My Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 104.183.217.250:28015.
What Rust version is My Rust Server on?
Reading: My Rust Server, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is My Rust Server up, and how often does it stay up?
My Rust Server reports offline. The last reading came 7 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Settings and map
How is My Rust Server configured, and what rules are in force?
Check: gather rate. The name My Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Rust Server?
Size 2,250 and seed 1030323988: the game generates the procedural map on My Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto My Rust Server?
Press F1 in Rust and enter client.connect 104.183.217.250:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.