Rust: The Story
Offline 104.183.117.14:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:56 UTC12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 126/100
- 98/225
- 34/700
- 96/700
- 334/350
Quick answers
from the figures on this pageWipe schedule
What happens on Rust: The Story when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does Rust: The Story wipe, and when?
The rhythm of Rust: The Story's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 6 hours ago the current world was made.
Tag meanings
Which tags does Rust: The Story carry, and what do they mean?
Tags published by Rust: The Story, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust: The Story?
Rust Metrics lists featuring Rust: The Story: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does Rust: The Story sit in the rankings?
Player hours over seven days put Rust: The Story at #15,324, in the top 70% of all ranked servers.
How full does Rust: The Story get?
Reading for Rust: The Story: offline at this moment; last seen 11 days 19 hours ago.
Operator and location
Which location does Rust: The Story run from?
No region comes from Rust: The Story. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.183.117.14:28015.
What Rust version is Rust: The Story on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Rust: The Story. To get in, your game needs the same protocol; Steam applies the update.
Is Rust: The Story up, and how often does it stay up?
Reading: offline. Rust: The Story last answered 11 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Rules and settings
How is Rust: The Story configured, and what rules are in force?
No gather rate appears in the name: Rust: The Story. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.
Join
How can you get onto Rust: The Story?
Check: join. Open Rust, press F1, then enter client.connect 104.183.117.14:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.