RUSTY RAIDERS Map Test
Offline 104.169.154.191:28017 checked 1d ago
Server instruments
last reading Wed 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 122,332–124,912 · memory 3,573 MBUptime
21 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 128/100
- 150/225
- 58/700
- 153/700
- 346/350
Quick answers
from the figures on this pageWipe schedule
How often does RUSTY RAIDERS Map Test wipe, and when?
To tell the rhythm of RUSTY RAIDERS Map Test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 6 hours ago the current world was made.
Tags
How should you read the tags on RUSTY RAIDERS Map Test?
These are the tags RUSTY RAIDERS Map Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RUSTY RAIDERS Map Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RUSTY RAIDERS Map Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does RUSTY RAIDERS Map Test sit in the rankings?
Ranking for RUSTY RAIDERS Map Test: #15,269 on seven-day player hours, top 68% of all ranked servers.
What player count does RUSTY RAIDERS Map Test carry?
RUSTY RAIDERS Map Test is not responding; status offline, last seen 31 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is RUSTY RAIDERS Map Test hosted in?
No region tag on RUSTY RAIDERS Map Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.169.154.191:28017.
What Rust version is RUSTY RAIDERS Map Test on?
Rust network protocol 2635 and build 168909 on Linux is the build RUSTY RAIDERS Map Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RUSTY RAIDERS Map Test within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 21. Peak entity count: 124,912. Buildings, deployables and all else included. Memory peak: 4,138 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on RUSTY RAIDERS Map Test, and is it online?
Reading: offline. RUSTY RAIDERS Map Test last answered 31 hours ago. Reading: uptime. About 21 hours ago it restarted, on its own count. Uptime for the last 1 full day: 14 of 24 hours, or 58%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Settings and map
What settings and rules apply on RUSTY RAIDERS Map Test?
Check: gather rate. The name RUSTY RAIDERS Map Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is RUSTY RAIDERS Map Test on?
Check: map. Procedural, size 4,500, seed 1780255122, generated by the game on RUSTY RAIDERS Map Test. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto RUSTY RAIDERS Map Test?
To join: start Rust, press F1 and type client.connect 104.169.154.191:28017. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustyraiders.tebex.io.