T.K. Testing Server
Offline 104.157.5.85:28015 checked 15h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:19 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What happens on T.K. Testing Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does T.K. Testing Server follow?
To tell the rhythm of T.K. Testing Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 13 hours ago.
Tags
How should you read the tags on T.K. Testing Server?
Tags published by T.K. Testing Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show T.K. Testing Server?
Rust Metrics lists featuring T.K. Testing Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does T.K. Testing Server sit in the rankings?
Player hours over seven days put T.K. Testing Server at #15,373, in the top 69% of all ranked servers.
How full does T.K. Testing Server get?
Reading for T.K. Testing Server: offline at this moment; last seen 15 hours ago. Check: player average. 0 over the last seven days.
Server
Where does T.K. Testing Server sit?
Reading: location. T.K. Testing Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.157.5.85:28015.
What Rust version is T.K. Testing Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by T.K. Testing Server. Check: protocol. To join, your game must match; Steam handles the update.
Is T.K. Testing Server up, and how often does it stay up?
T.K. Testing Server reports offline. The last reading came 15 hours ago. Reading: 37% uptime over the last 7 full days. It was up 62 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
How is T.K. Testing Server configured, and what rules are in force?
Check: gather rate. The name T.K. Testing Server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on T.K. Testing Server?
Size 6,000 and seed 488727: the game generates the procedural map on T.K. Testing Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto T.K. Testing Server?
Check: join. Open Rust, press F1, then enter client.connect 104.157.5.85:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.