A Rust Server
Online 104.143.3.231:28449 checked 7m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 28,771–32,065 · memory 1,302 MBUptime
4 h 53 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:16 UTC7d ago | 1 | – | running | 0 |
| Tue 20 Oct, 23:09 UTC7d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 18:09 UTC9d ago | 1 | – | 1.2 days | 0 |
| Sun 18 Oct, 23:45 UTC9d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 20:25 UTC19d ago | 1+1 queue | halved by day 1 | 9.1 days | 0 |
| Thu 8 Oct, 17:21 UTC20d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 11:13 UTC26d ago | 0 | – | 6.3 days | 0 |
| Wed 16 Sep, 22:52 UTC41d ago | 1 | halved by day 1 | 15.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
What happens on A Rust Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does A Rust Server wipe, and when?
There is no next wipe to predict: A Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 3 hours ago.
Tag meanings
Which tags does A Rust Server carry, and what do they mean?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #12,385, in the top 56% of all ranked servers.
What player count does A Rust Server carry?
0 players are on A Rust Server at this moment. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does A Rust Server sit?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.143.3.231:28449.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 5 server fps; the floor was 5. Reading: 32,065 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,839 MB. What players call lag comes from low fps and an entity count on the rise.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. Check: group limit. Up to 20 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
What map is A Rust Server on?
Size 2,600 and seed 1: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
How to join
How can you get onto A Rust Server?
Press F1 in Rust and enter client.connect 104.143.3.231:28449. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/feMTbPSGZJ is where its website sits.
