Rust Server
Online 104.143.3.223:28039 checked 9m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 28,212–30,343 · memory 2,994 MBUptime
28 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:35 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 127/100
- 31/225
- 18/700
- 5/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Server?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Rust Server follow?
To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 1 hours ago.
Tag meanings
Which tags does Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust Server sit in the rankings?
Ranking for Rust Server: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust Server?
Current headcount on Rust Server: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does Rust Server run from?
Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.143.3.223:28039.
What Rust version is Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.
How does Rust Server perform?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 30,343. Buildings, deployables and all else included. Memory peak: 3,031 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Rust Server up, and how often does it stay up?
Check: connection. Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 28 days 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server?
From seed 345345, the game generates the procedural map on Rust Server. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Rust Server?
To join: start Rust, press F1 and type client.connect 104.143.3.223:28039. Or press Launch Rust here and Steam opens the game and connects you.