RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers104.143.3.215:28119
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 104.143.3.215:28119 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 17,630 ×1000

Entities

48 h range 15,337–17,655 · memory 936 MB
1239 ET SINCE RESTART 12:32

Uptime

12 h 32 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe13h agono schedule published
Next wipe–too few wipes seen yet
Memory936MBat the last reading
REC 1

Players

AveragePeakWipe
0123412:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
0246812:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:32 UTC13h ago – – running 0
Thu 24 Sep, 21:05 UTC34d ago 0 – 34 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does Rust Server wipe, and when?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 hours ago.

Lists and filters

How should you read the tags on Rust Server?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): Slots: 80; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does Rust Server sit in the rankings?

Player hours over seven days put Rust Server at #15,323, in the top 69% of all ranked servers.

How full does Rust Server get?

0 of 80 slots are filled on Rust Server right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does Rust Server run from?

No region comes from Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.143.3.215:28119.

What Rust version is Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Server within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Peak entity count: 17,655. Buildings, deployables and all else included. Memory peak: 2,380 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Server, and is it online?

Check: connection. Rust Server is online at this moment. By its reported uptime, the last restart was roughly 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for Rust Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Rust Server on?

Size 2,000 and seed 487348819: the game generates the procedural map on Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 104.143.3.215:28119. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp80
Max players Slots: 80.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.