RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers104.143.2.79:25620
Online Full Queue Fresh wipe Wipe due No query

Johnny offwipe (gone sus)

Online 104.143.2.79:25620 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 240 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 5,833 ×1000

Entities

48 h range 1,798–5,943 · memory 888 MB
1239 ET SINCE RESTART 04:32

Uptime

4 h 32 min since its last restart, at the last reading
7-day average2peak 14
Rank#2,347top 11%
Last wipe6h agono schedule published
Next wipe–too few wipes seen yet
Memory888MB48 h peak 14 players
REC 1

Players

AveragePeakWipe
0510152006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 22:38 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 22:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
wipe-day peak13players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:38 UTC6h ago – – running 6
Sun 18 Oct, 22:51 UTC10d ago 13 halved by day 1 10 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Johnny offwipe (gone sus) when wipe day comes?

At their busiest, its recent wipes drew 13 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

When does Johnny offwipe (gone sus) wipe?

To tell the rhythm of Johnny offwipe (gone sus), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 hours ago.

Lists and filters

Which tags does Johnny offwipe (gone sus) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Johnny offwipe (gone sus). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Johnny offwipe (gone sus)?

Rust Metrics lists featuring Johnny offwipe (gone sus): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does Johnny offwipe (gone sus) hold among Rust servers?

Player hours over seven days put Johnny offwipe (gone sus) at #2,347, in the top 11% of all ranked servers.

How full does Johnny offwipe (gone sus) get?

0 of 40 slots are filled on Johnny offwipe (gone sus) right now. Seven-day check: 2 players on average. Peak reading: 14. Check: 48-hour peak. 00:00 UTC, 10 players on average.

Server

Where does Johnny offwipe (gone sus) sit?

No region tag on Johnny offwipe (gone sus). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.143.2.79:25620.

What Rust version is Johnny offwipe (gone sus) on?

Reading: Johnny offwipe (gone sus), Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Johnny offwipe (gone sus)?

Reading: 240 server fps on average across the last 48 hours. It never dropped below 240. Peak entity count: 5,943. Buildings, deployables and all else included. Reading: 1,210 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Johnny offwipe (gone sus) up, and how often does it stay up?

Johnny offwipe (gone sus) reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 18 October 2026.

Settings and map

What rules does Johnny offwipe (gone sus) enforce, and what are its settings?

No gather rate appears in the name: Johnny offwipe (gone sus). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Johnny offwipe (gone sus)?

Check: map. Procedural, size 2,000, seed 1337, generated by the game on Johnny offwipe (gone sus). View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

How can you get onto Johnny offwipe (gone sus)?

Press F1 in Rust and enter client.connect 104.143.2.79:25620. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.