Johnny offwipe (gone sus)
Online 104.143.2.79:25620 checked 9m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 240 · below 20 is lag, below 10 is badEntities
48 h range 1,798–5,943 · memory 888 MBUptime
4 h 32 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:38 UTC6h ago | – | – | running | 6 |
| Sun 18 Oct, 22:51 UTC10d ago | 13 | halved by day 1 | 10 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 124/100
- 0/225
- 16/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What happens on Johnny offwipe (gone sus) when wipe day comes?
At their busiest, its recent wipes drew 13 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
When does Johnny offwipe (gone sus) wipe?
To tell the rhythm of Johnny offwipe (gone sus), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 hours ago.
Lists and filters
Which tags does Johnny offwipe (gone sus) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Johnny offwipe (gone sus). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Johnny offwipe (gone sus)?
Rust Metrics lists featuring Johnny offwipe (gone sus): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
What position does Johnny offwipe (gone sus) hold among Rust servers?
Player hours over seven days put Johnny offwipe (gone sus) at #2,347, in the top 11% of all ranked servers.
How full does Johnny offwipe (gone sus) get?
0 of 40 slots are filled on Johnny offwipe (gone sus) right now. Seven-day check: 2 players on average. Peak reading: 14. Check: 48-hour peak. 00:00 UTC, 10 players on average.
Server
Where does Johnny offwipe (gone sus) sit?
No region tag on Johnny offwipe (gone sus). Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.143.2.79:25620.
What Rust version is Johnny offwipe (gone sus) on?
Reading: Johnny offwipe (gone sus), Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Johnny offwipe (gone sus)?
Reading: 240 server fps on average across the last 48 hours. It never dropped below 240. Peak entity count: 5,943. Buildings, deployables and all else included. Reading: 1,210 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Johnny offwipe (gone sus) up, and how often does it stay up?
Johnny offwipe (gone sus) reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 18 October 2026.
Settings and map
What rules does Johnny offwipe (gone sus) enforce, and what are its settings?
No gather rate appears in the name: Johnny offwipe (gone sus). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Johnny offwipe (gone sus)?
Check: map. Procedural, size 2,000, seed 1337, generated by the game on Johnny offwipe (gone sus). View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Connection
How can you get onto Johnny offwipe (gone sus)?
Press F1 in Rust and enter client.connect 104.143.2.79:25620. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.