A Rust Server
Online 104.143.2.37:28015 checked 8m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 45,375–48,153 · memory 2,479 MBUptime
15 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:38 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 122/100
- 162/225
- 134/700
- 13/200
- 48/1000
Quick answers
from the figures on this pageWipe timing
What happens on A Rust Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does A Rust Server wipe?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 8 hours ago.
Tags
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,432 on seven-day player hours, top 69% of all ranked servers.
What is the population on A Rust Server?
Current headcount on A Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server
What location is A Rust Server hosted in?
No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.143.2.37:28015.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is performance on A Rust Server within range?
Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 48,153. Buildings, deployables and all else included. Memory peak: 3,049 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on A Rust Server, and is it online?
A Rust Server reports online. Status: normal. Reading: uptime. About 15 days 6 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
From seed 1337, the game generates the procedural map on A Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto A Rust Server?
To join: start Rust, press F1 and type client.connect 104.143.2.37:28015. Or press Launch Rust here and Steam opens the game and connects you.