A Rust Server
Online 104.143.2.107:28115 checked 11m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 35,910–46,810 · memory 1,769 MBUptime
16 h 51 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 122/100
- 187/225
- 36/200
- 198/700
- 67/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Rust Server follow?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 hours ago.
Lists and filters
Which tags does A Rust Server carry, and what do they mean?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,369, in the top 70% of all ranked servers.
How full does A Rust Server get?
Current headcount on A Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does A Rust Server run from?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.143.2.107:28115.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 46,810 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,842 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Rust Server up, and how often does it stay up?
Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Check: map. Procedural, size 3,000, seed 1337, generated by the game on A Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 104.143.2.107:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.