RUST METRICSFlight deck · live data
Data live Servers11,633 Players40,937 Populated2,826 Fresh wipes 3 h115 Scan5 min
‹ All servers104.130.220.21:28015
Offline Full Queue Fresh wipe Wipe due No query

dill.moe

Offline 104.130.220.21:28015 checked 25d ago

monthly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 88 175 262 350 PAX 0 /350

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,003top 71%
Last wipe25d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does dill.moe follow?

From the force wipe, the next wipe of dill.moe is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 25 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does dill.moe carry, and what do they mean?

These are the tags dill.moe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does dill.moe appear in Rust Metrics lists and filters?

On Rust Metrics, dill.moe sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does dill.moe sit in the rankings?

Ranking for dill.moe: #16,003 on seven-day player hours, top 71% of all ranked servers.

What player count does dill.moe carry?

Reading for dill.moe: offline at this moment; last seen 25 days 21 hours ago.

Operator and location

Where does dill.moe sit?

No region tag on dill.moe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.130.220.21:28015.

What Rust version is dill.moe on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by dill.moe. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on dill.moe, and is it online?

dill.moe reports offline. The last reading came 25 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Rules and settings

How is dill.moe configured, and what rules are in force?

Check: gather rate. The name dill.moe does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on dill.moe?

The game generates a procedural map for dill.moe.

Join

What do you do to join dill.moe?

Check: join. Open Rust, press F1, then enter client.connect 104.130.220.21:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players The server holds 350 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.