RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers104.129.133.97:28069
Online Full Queue Fresh wipe Wipe due No query

Gleam / 2x Components

Online NA 104.129.133.97:28069 checked 9m ago

2x quad biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 35 70 105 140 PAX 1 /140

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,933 ×1000

Entities

48 h range 115,692–119,309 · memory 3,890 MB
1239 ET SINCE RESTART 2D 22H

Uptime

2 days 22 hours since its last restart, at the last reading
7-day average0peak 1
Rank#5,509top 25% · #915 in NA
Last wipe10d agobiweekly schedule
Next wipe3d 22hMon 2 Nov, 03:45 UTC
Memory3,890MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA, and #340 of the quad servers (top 41%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:45 UTC, in 3d 22h. Its biweekly schedule tag · low confidence

usual gap7.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Mon 2 Nov, 03:45 UTC3d 22h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 13hFW
  3. WPT 3Mon 16 Nov, 03:45 UTC17d 22h
  4. WPT 4Mon 30 Nov, 03:45 UTC31d 22h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:45 UTC10d ago 1 – running 0
Sat 10 Oct, 03:24 UTC19d ago 1 held half 9 days 0
Fri 2 Oct, 17:11 UTC26d ago 4 – 7.4 days 0
Sun 27 Sep, 21:25 UTC31d ago 1 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Gleam / 2x Components?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 29 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Gleam / 2x Components wipe?

Its tag guides the prediction: too few of Gleam / 2x Components's wipes are on record to confirm its schedule. Monday 2 November at 03:45 UTC is when its next wipe is due. 10 days 1 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Gleam / 2x Components carry, and what do they mean?

Tags published by Gleam / 2x Components, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp140 (Max players): 140 slots in total; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Gleam / 2x Components appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Gleam / 2x Components: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does Gleam / 2x Components hold among Rust servers?

Top 25% of all ranked servers: Gleam / 2x Components takes #5,509 on seven-day player hours and #915 in North America. Check: group rank. #340 among quad servers.

What is the population on Gleam / 2x Components?

1 of 140 slots are filled on Gleam / 2x Components right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Server details

Which location does Gleam / 2x Components run from?

Its NA tag places Gleam / 2x Components in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 104.129.133.97:28069.

What Rust version is Gleam / 2x Components on?

Reading: Gleam / 2x Components, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Gleam / 2x Components within range?

Over the last 48 hours the average was 23 server fps; the floor was 5. Reading: 119,309 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,244 MB. Expect lag when fps falls and entities climb.

How reliable is Gleam / 2x Components, and is it online now?

Reading: online. Gleam / 2x Components answers right now. By its reported uptime, the last restart was roughly 2 days 22 hours ago. Reading: 40% uptime over the last 7 full days. It was up 67 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Gleam / 2x Components enforce, and what are its settings?

The name carries the rate: 2x gather on Gleam / 2x Components. Groups stop at 4 players. The label given is quad. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Gleam / 2x Components on?

From seed 1337420, the game generates the procedural map on Gleam / 2x Components. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Gleam / 2x Components?

Press F1 in Rust and enter client.connect 104.129.133.97:28069. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/J5nEvKDenP is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp140,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp140
Max players 140 slots in total.
ts4
Group limit Team cap: 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.