Duval Pirates Of Rust
Online 104.129.133.199:28119 checked 11m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 85,006–90,693 · memory 1,903 MBUptime
1 h 28 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:12 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 114/500
- 135/100
- 185/225
- 72/700
- 215/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Duval Pirates Of Rust?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does Duval Pirates Of Rust wipe, and when?
To tell the rhythm of Duval Pirates Of Rust, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 19 hours ago.
Tags
Which tags does Duval Pirates Of Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Duval Pirates Of Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Duval Pirates Of Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Duval Pirates Of Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Duval Pirates Of Rust sit in the rankings?
Player hours over seven days put Duval Pirates Of Rust at #15,289, in the top 69% of all ranked servers.
How full does Duval Pirates Of Rust get?
0 of 100 slots are filled on Duval Pirates Of Rust right now. Check: player average. 0 over the last seven days.
Operator and location
Where does Duval Pirates Of Rust sit?
No region comes from Duval Pirates Of Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 104.129.133.199:28119.
What Rust version is Duval Pirates Of Rust on?
Reading: Duval Pirates Of Rust, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Duval Pirates Of Rust?
Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 90,693, counting buildings, deployables and the rest of the world. Memory peak: 4,458 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Duval Pirates Of Rust, and is it online?
Check: connection. Duval Pirates Of Rust is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Duval Pirates Of Rust configured, and what rules are in force?
No gather rate appears in the name: Duval Pirates Of Rust. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Duval Pirates Of Rust?
Check: map. Procedural, size 4,000, seed 176868028, generated by the game on Duval Pirates Of Rust. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Island of Skulls and Corspes.
How to join
What do you do to join Duval Pirates Of Rust?
To join: start Rust, press F1 and type client.connect 104.129.133.199:28119. Or press Launch Rust here and Steam opens the game and connects you.
