RUST METRICSFlight deck · live data
Data live Servers11,692 Players37,024 Populated2,928 Fresh wipes 3 h87 Scan5 min
‹ All servers104.129.133.103:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST GO SHOOTY SHOOT

Offline 104.129.133.103:28015 checked 25d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does RUST GO SHOOTY SHOOT follow?

Its rhythm cannot be told from the wipes of RUST GO SHOOTY SHOOT on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 1 hours ago.

Tag meanings

How should you read the tags on RUST GO SHOOTY SHOOT?

Tags published by RUST GO SHOOTY SHOOT, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUST GO SHOOTY SHOOT?

These Rust Metrics lists carry RUST GO SHOOTY SHOOT: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RUST GO SHOOTY SHOOT hold among Rust servers?

Ranking for RUST GO SHOOTY SHOOT: #15,993 on seven-day player hours, top 70% of all ranked servers.

How full does RUST GO SHOOTY SHOOT get?

Reading for RUST GO SHOOTY SHOOT: offline at this moment; last seen 25 days 17 hours ago.

Server details

Where does RUST GO SHOOTY SHOOT sit?

No region comes from RUST GO SHOOTY SHOOT. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.129.133.103:28015.

What Rust version is RUST GO SHOOTY SHOOT on?

Reading: RUST GO SHOOTY SHOOT, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RUST GO SHOOTY SHOOT, and is it online now?

Check: connection. RUST GO SHOOTY SHOOT is offline at this moment. Last contact was 25 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on RUST GO SHOOTY SHOOT?

Reading the name gives no gather rate for RUST GO SHOOTY SHOOT. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is RUST GO SHOOTY SHOOT on?

Check: map. Procedural, size 3,800, seed 1337, generated by the game on RUST GO SHOOTY SHOOT. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How can you get onto RUST GO SHOOTY SHOOT?

Press F1 in Rust and enter client.connect 104.129.133.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.