RUST GO SHOOTY SHOOT
Offline 104.129.133.103:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 130/100
- 37/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RUST GO SHOOTY SHOOT follow?
Its rhythm cannot be told from the wipes of RUST GO SHOOTY SHOOT on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 55 days 1 hours ago.
Tag meanings
How should you read the tags on RUST GO SHOOTY SHOOT?
Tags published by RUST GO SHOOTY SHOOT, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RUST GO SHOOTY SHOOT?
These Rust Metrics lists carry RUST GO SHOOTY SHOOT: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RUST GO SHOOTY SHOOT hold among Rust servers?
Ranking for RUST GO SHOOTY SHOOT: #15,993 on seven-day player hours, top 70% of all ranked servers.
How full does RUST GO SHOOTY SHOOT get?
Reading for RUST GO SHOOTY SHOOT: offline at this moment; last seen 25 days 17 hours ago.
Server details
Where does RUST GO SHOOTY SHOOT sit?
No region comes from RUST GO SHOOTY SHOOT. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.129.133.103:28015.
What Rust version is RUST GO SHOOTY SHOOT on?
Reading: RUST GO SHOOTY SHOOT, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RUST GO SHOOTY SHOOT, and is it online now?
Check: connection. RUST GO SHOOTY SHOOT is offline at this moment. Last contact was 25 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on RUST GO SHOOTY SHOOT?
Reading the name gives no gather rate for RUST GO SHOOTY SHOOT. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is RUST GO SHOOTY SHOOT on?
Check: map. Procedural, size 3,800, seed 1337, generated by the game on RUST GO SHOOTY SHOOT. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
How can you get onto RUST GO SHOOTY SHOOT?
Press F1 in Rust and enter client.connect 104.129.133.103:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.