Jo
Online 104.129.132.89:29059 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 79,471–82,711 · memory 2,483 MBUptime
2 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:00 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 126/100
- 137/225
- 44/700
- 133/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What happens on Jo when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Jo wipe, and when?
Its rhythm cannot be told from the wipes of Jo on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 days 8 hours ago.
Tags
Which tags does Jo carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Jo. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Jo?
On Rust Metrics, Jo sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Jo sit in the rankings?
Player hours over seven days put Jo at #11,403, in the top 51% of all ranked servers.
How full does Jo get?
0 of 100 slots are filled on Jo right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.
Server details
Which location does Jo run from?
Reading: location. Jo gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 104.129.132.89:29059.
What Rust version is Jo on?
Rust network protocol 2635 and build 168909 on Linux is the build Jo runs. Check: protocol. To join, your game must match; Steam handles the update.
How does Jo perform?
Over the last 48 hours the average was 6 server fps; the floor was 5. Reading: 82,711 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,634 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Jo up, and how often does it stay up?
Reading: online. Jo answers right now. Reading: uptime. About 2 days 3 hours ago it restarted, on its own count. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Jo enforce, and what are its settings?
Reading the name gives no gather rate for Jo. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Jo on?
Size 3,800 and seed 2021265262: the game generates the procedural map on Jo from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Jo?
Check: join. Open Rust, press F1, then enter client.connect 104.129.132.89:29059. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.