Rust Server-ish
Online 104.129.132.45:28249 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 69,748–72,700 · memory 1,963 MBUptime
2 days 0 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/500
- 127/100
- 193/225
- 96/700
- 225/700
- 345/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Server-ish?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Rust Server-ish wipe?
The rhythm of Rust Server-ish's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 4 hours ago.
Tag meanings
Which tags does Rust Server-ish carry, and what do they mean?
These are the tags Rust Server-ish publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Server-ish appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server-ish: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust Server-ish sit in the rankings?
Player hours over seven days put Rust Server-ish at #11,413, in the top 51% of all ranked servers.
How full does Rust Server-ish get?
Current headcount on Rust Server-ish: 0 players, 20 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 09:00 UTC, 0 players on average.
Server
Where does Rust Server-ish sit?
No region comes from Rust Server-ish. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.129.132.45:28249.
What Rust version is Rust Server-ish on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Server-ish. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Server-ish within range?
Check: fps. Average 6 server fps over the last 48 hours, low of 5. Within range. Reading: 72,700 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,146 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Rust Server-ish, and is it online?
Check: connection. Rust Server-ish is online at this moment. Reading: uptime. About 2 days ago it restarted, on its own count. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rust Server-ish enforce, and what are its settings?
Reading the name gives no gather rate for Rust Server-ish. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server-ish on?
From seed 871540004, the game generates the procedural map on Rust Server-ish. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Rust Server-ish?
Press F1 in Rust and enter client.connect 104.129.132.45:28249. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.