Kizharu Skins Map
Online 104.129.132.139:28033 checked 10m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 65,489–68,155 · memory 2,073 MBUptime
2 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 126/100
- 137/225
- 44/700
- 133/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Kizharu Skins Map?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Kizharu Skins Map wipe?
The rhythm of Kizharu Skins Map's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 16 hours ago.
Tag meanings
How should you read the tags on Kizharu Skins Map?
These are the tags Kizharu Skins Map publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Kizharu Skins Map?
These Rust Metrics lists carry Kizharu Skins Map: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Kizharu Skins Map sit in the rankings?
Player hours over seven days put Kizharu Skins Map at #14,955, in the top 67% of all ranked servers.
What is the population on Kizharu Skins Map?
0 of 100 slots are filled on Kizharu Skins Map right now. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is Kizharu Skins Map hosted in?
No region comes from Kizharu Skins Map. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 104.129.132.139:28033.
What Rust version is Kizharu Skins Map on?
Rust network protocol 2635 and build 168909 on Linux is the build Kizharu Skins Map runs. To get in, your game needs the same protocol; Steam applies the update.
How does Kizharu Skins Map perform?
Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 68,155, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,310 MB. Expect lag when fps falls and entities climb.
How reliable is Kizharu Skins Map, and is it online now?
Reading: online. Kizharu Skins Map answers right now. Reading: uptime. About 2 days 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Kizharu Skins Map enforce, and what are its settings?
Check: gather rate. The name Kizharu Skins Map does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Kizharu Skins Map on?
Size 3,500 and seed 4411638: the game generates the procedural map on Kizharu Skins Map from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to Kizharu Skins Map?
Check: join. Open Rust, press F1, then enter client.connect 104.129.132.139:28033. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://x.com/Kizharu is where its website sits.