RUST METRICSFlight deck · live data
Data live Servers11,620 Players35,442 Populated2,860 Fresh wipes 3 h74 Scan5 min
‹ All servers104.128.58.197:28015
Online Full Queue Fresh wipe Wipe due No query

[TEST] WipeDay Test

Online 104.128.58.197:28015 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 238 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 7,623 ×1000

Entities

48 h range 5,620–7,905 · memory 1,312 MB
1239 ET SINCE RESTART 4D 22H

Uptime

4 days 22 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory1,312MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC13d ago 0 – running 0
Wed 14 Oct, 14:47 UTC14d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [TEST] WipeDay Test?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [TEST] WipeDay Test follow?

Its rhythm cannot be told from the wipes of [TEST] WipeDay Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 12 hours ago the current world was made.

Tags

Which tags does [TEST] WipeDay Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from [TEST] WipeDay Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [TEST] WipeDay Test?

On Rust Metrics, [TEST] WipeDay Test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does [TEST] WipeDay Test hold among Rust servers?

Player hours over seven days put [TEST] WipeDay Test at #15,341, in the top 69% of all ranked servers.

What player count does [TEST] WipeDay Test carry?

Current headcount on [TEST] WipeDay Test: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

Where does [TEST] WipeDay Test sit?

No region tag on [TEST] WipeDay Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 104.128.58.197:28015.

What Rust version is [TEST] WipeDay Test on?

Reading: [TEST] WipeDay Test, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [TEST] WipeDay Test perform?

Over the last 48 hours the average was 239 server fps; the floor was 238. Reading: 7,905 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,475 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [TEST] WipeDay Test, and is it online now?

Check: connection. [TEST] WipeDay Test is online at this moment. Reading: uptime. About 4 days 22 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What settings and rules apply on [TEST] WipeDay Test?

Reading the name gives no gather rate for [TEST] WipeDay Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on [TEST] WipeDay Test?

From seed 249036398, the game generates the procedural map on [TEST] WipeDay Test. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto [TEST] WipeDay Test?

Check: join. Open Rust, press F1, then enter client.connect 104.128.58.197:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://wipeday.thunderdome.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.