RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers104.128.50.77:28015
Online Full Queue Fresh wipe Wipe due No query

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

Online 104.128.50.77:28015 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 159 SERVER FPS

Server fps

48 h low 153 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 88,171 ×1000

Entities

48 h range 72,097–88,245 · memory 2,367 MB
1239 ET SINCE RESTART 19:00

Uptime

19 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory2,367MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:34 UTC19d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours.

When does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | wipe?

Its rhythm cannot be told from the wipes of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 20 hours ago.

Tags

How should you read the tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

These are the tags ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Rust Metrics lists featuring ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | hold among Rust servers?

Ranking for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: #15,344 on seven-day player hours, top 69% of all ranked servers.

What is the population on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

0 of 50 slots are filled on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | right now. A seven-day average of 0 players is the reading.

Operator and location

What location is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | hosted in?

No region tag on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 104.128.50.77:28015.

What Rust version is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Over the last 48 hours the average was 173 server fps; the floor was 153. Check: entities. The peak was 88,245, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,626 MB. Expect lag when fps falls and entities climb.

Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | up, and how often does it stay up?

Check: connection. ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is online at this moment. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Check: gather rate. The name ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on?

Size 4,000 and seed 1371222681: the game generates the procedural map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Check: join. Open Rust, press F1, then enter client.connect 104.128.50.77:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/bfHWCbze9s.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build Build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.