[VIS] Rust Singleplayer
Offline 104.128.48.238:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:07 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 121/100
- 49/225
- 18/700
- 50/700
- 243/260
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [VIS] Rust Singleplayer?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does [VIS] Rust Singleplayer wipe?
To tell the rhythm of [VIS] Rust Singleplayer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
Tags
Which tags does [VIS] Rust Singleplayer carry, and what do they mean?
Tags published by [VIS] Rust Singleplayer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [VIS] Rust Singleplayer?
Rust Metrics lists featuring [VIS] Rust Singleplayer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does [VIS] Rust Singleplayer hold among Rust servers?
Ranking for [VIS] Rust Singleplayer: #15,125 on seven-day player hours, top 70% of all ranked servers.
What player count does [VIS] Rust Singleplayer carry?
Status for [VIS] Rust Singleplayer: offline. Last seen 13 days 23 hours ago.
Server
What location is [VIS] Rust Singleplayer hosted in?
No region tag on [VIS] Rust Singleplayer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 104.128.48.238:28015.
What Rust version is [VIS] Rust Singleplayer on?
Rust network protocol 2634 and build 167398 on Linux is the build [VIS] Rust Singleplayer runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on [VIS] Rust Singleplayer, and is it online?
[VIS] Rust Singleplayer reports offline. The last reading came 13 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does [VIS] Rust Singleplayer enforce, and what are its settings?
No gather rate appears in the name: [VIS] Rust Singleplayer. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is [VIS] Rust Singleplayer on?
Check: map. Procedural, size 4,500, seed 23212, generated by the game on [VIS] Rust Singleplayer. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to [VIS] Rust Singleplayer?
Check: join. Open Rust, press F1, then enter client.connect 104.128.48.238:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.