Server start
Offline 103.75.11.54:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 52/500
- 121/100
- 51/225
- 55/700
- 12/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Server start follow?
To tell the rhythm of Server start, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 20 hours ago the current world was made.
Tags
Which tags does Server start carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Server start. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server start?
On Rust Metrics, Server start sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Server start sit in the rankings?
Ranking for Server start: #14,334 on seven-day player hours, top 62% of all ranked servers.
How full does Server start get?
Status for Server start: offline. Last seen 36 days 15 hours ago.
Server
Which location does Server start run from?
No region tag on Server start. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 103.75.11.54:28015.
What Rust version is Server start on?
Reading: Server start, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Server start up, and how often does it stay up?
Reading: offline. Server start last answered 36 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Settings and map
What settings and rules apply on Server start?
Check: gather rate. The name Server start does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Server start on?
The game generates a procedural map for Server start.
Join
How do you connect to Server start?
To join: start Rust, press F1 and type client.connect 103.75.11.54:28015. Or press Launch Rust here and Steam opens the game and connects you.