[HM]测试服
Online 103.39.64.28:35000 checked 8m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 88 · below 20 is lag, below 10 is badEntities
48 h range 42,119–44,665 · memory 5,105 MBUptime
3 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 02:57 UTC19d ago | 2 | – | running | 1 |
| Fri 9 Oct, 01:33 UTC20d ago | 2 | – | 1.1 days | 0 |
| Thu 8 Oct, 14:51 UTC21d ago | 1 | – | 0.4 days | 1 |
| Wed 7 Oct, 04:32 UTC22d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/100
- 33/200
- 1/100
- 18/100
- 18/100
- 20/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [HM]测试服?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 14 hours in.
What wipe timing does [HM]测试服 follow?
There is no next wipe to predict: [HM]测试服 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 17 hours ago the current world was made.
Lists and filters
Which tags does [HM]测试服 carry, and what do they mean?
These are the tags [HM]测试服 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [HM]测试服 appear in Rust Metrics lists and filters?
On Rust Metrics, [HM]测试服 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does [HM]测试服 hold among Rust servers?
Ranking for [HM]测试服: #4,833 on seven-day player hours, top 22% of all ranked servers.
What is the population on [HM]测试服?
0 of 20 slots are filled on [HM]测试服 right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.
Server
Which location does [HM]测试服 run from?
The name of [HM]测试服 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 103.39.64.28:35000.
What Rust version is [HM]测试服 on?
Reading: [HM]测试服, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [HM]测试服 within range?
Check: fps. Average 197 server fps over the last 48 hours, low of 88. Within range. Reading: 44,665 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,190 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [HM]测试服, and is it online?
Reading: online. [HM]测试服 answers right now. Check: restart. The uptime it reports puts the last restart about 3 days 5 hours ago. Reading: 98% uptime over the last 7 full days. It was up 165 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.
Settings and map
What rules does [HM]测试服 enforce, and what are its settings?
Reading the name gives no gather rate for [HM]测试服. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [HM]测试服?
Check: map. Procedural, size 3,000, seed 109373911, generated by the game on [HM]测试服. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join [HM]测试服?
Check: join. Open Rust, press F1, then enter client.connect 103.39.64.28:35000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.