RUST METRICSFlight deck · live data
Data live Servers11,692 Players37,024 Populated2,928 Fresh wipes 3 h87 Scan5 min
‹ All servers103.217.192.121:29018
Online Full Queue Fresh wipe Wipe due No query

【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新

Online EA 103.217.192.121:29018 checked 11m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 133 SERVER FPS

Server fps

48 h low 93 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,114 ×1000

Entities

48 h range 96,049–104,863 · memory 9,357 MB
1239 ET SINCE RESTART 5D 13H

Uptime

5 days 13 hours since its last restart, at the last reading
7-day average1peak 5
Rank#2,890top 13% · #283 in EA
Last wipe10d agobiweekly schedule
Next wipe3d 23hMon 2 Nov, 02:13 UTC
Memory9,357MB48 h peak 4 players
REC 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 02:13 UTC, in 3d 23h. Its biweekly schedule tag · low confidence

usual gap15.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. WPT 1Mon 2 Nov, 02:13 UTC3d 23h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
  3. WPT 3Mon 16 Nov, 02:13 UTC17d 23h
  4. WPT 4Mon 30 Nov, 02:13 UTC31d 23h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 16hFW

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:13 UTC10d ago 6 – running 0
Thu 1 Oct, 18:11 UTC FW27d ago 7 halved by day 7 17.3 days 1
Fri 18 Sep, 15:23 UTC40d ago 6 held half 13.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 33 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 7 it fell below half.

What wipe timing does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 follow?

Its tag guides the prediction: too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm its schedule. On Monday 2 November at 02:13 UTC its next wipe is due. The world in play was created 10 days ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia from 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

The a4t.cn hostname on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is used by no other server we track.

Which lists and filters on Rust Metrics show 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

On Rust Metrics, 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Occupancy

Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 sit in the rankings?

Top 13% of all ranked servers: 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 takes #2,890 on seven-day player hours and #283 in Asia.

What is the population on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

1 of 100 slots are filled on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 right now. Seven-day check: 1 players on average. Peak reading: 5. Average at the busiest hour was 4 players, at 14:00 UTC over the last 48 hours.

Server

Where does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 sit?

Reading: location. The EA tag puts 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 103.217.192.121:29018.

What Rust version is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Matching protocol is required to join. Let Steam update your game.

Is performance on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 within range?

Reading: 128 server fps on average across the last 48 hours. It never dropped below 93. Reading: 104,863 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 11,015 MB. What players call lag comes from low fps and an entity count on the rise.

Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 up, and how often does it stay up?

Check: connection. 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is online at this moment. Reading: uptime. About 5 days 13 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 configured, and what rules are in force?

No gather rate appears in the name: 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 on?

From seed 897176852, the game generates the procedural map on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?

Press F1 in Rust and enter client.connect 103.217.192.121:29018. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.