RUST METRICSFlight deck · live data
Data live Servers11,726 Players64,279 Populated3,337 Fresh wipes 3 h199 Scan5 min
‹ All servers103.216.220.21:28015
Offline Full Queue Fresh wipe Wipe due No query

Server start

Offline 103.216.220.21:28015 checked 35d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,600top 71%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 03:57 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Server start?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Server start follow?

Its rhythm cannot be told from the wipes of Server start on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 20 hours ago.

Tag meanings

Which tags does Server start carry, and what do they mean?

Tags published by Server start, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Server start appear in Rust Metrics lists and filters?

On Rust Metrics, Server start sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Server start sit in the rankings?

Ranking for Server start: #15,600 on seven-day player hours, top 71% of all ranked servers.

How full does Server start get?

Status for Server start: offline. Last seen 35 days 18 hours ago.

Server details

What location is Server start hosted in?

Reading: location. Server start gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 103.216.220.21:28015.

What Rust version is Server start on?

Reading: Server start, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Server start, and is it online now?

Check: connection. Server start is offline at this moment. Last contact was 35 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Rules and settings

What rules does Server start enforce, and what are its settings?

Check: gather rate. The name Server start does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Server start on?

Procedural map on Server start, made by the game's generator.

Join

How do you connect to Server start?

To join: start Rust, press F1 and type client.connect 103.216.220.21:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.