RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers103.212.136.108:28015
Offline Full Queue Fresh wipe Wipe due No query

[IND] Chernobyl - Arena - Under Development

Offline 103.212.136.108:28015 checked 6d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,454top 51%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:17 UTC13d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [IND] Chernobyl - Arena - Under Development?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [IND] Chernobyl - Arena - Under Development follow?

The rhythm of [IND] Chernobyl - Arena - Under Development's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 1 hours ago.

Tag meanings

How should you read the tags on [IND] Chernobyl - Arena - Under Development?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [IND] Chernobyl - Arena - Under Development. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [IND] Chernobyl - Arena - Under Development?

Rust Metrics lists featuring [IND] Chernobyl - Arena - Under Development: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does [IND] Chernobyl - Arena - Under Development hold among Rust servers?

Player hours over seven days put [IND] Chernobyl - Arena - Under Development at #11,454, in the top 51% of all ranked servers.

What player count does [IND] Chernobyl - Arena - Under Development carry?

Reading for [IND] Chernobyl - Arena - Under Development: offline at this moment; last seen 6 days 5 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does [IND] Chernobyl - Arena - Under Development sit?

Reading: location. [IND] Chernobyl - Arena - Under Development gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.212.136.108:28015.

What Rust version is [IND] Chernobyl - Arena - Under Development on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by [IND] Chernobyl - Arena - Under Development. To get in, your game needs the same protocol; Steam applies the update.

How reliable is [IND] Chernobyl - Arena - Under Development, and is it online now?

Reading: offline. [IND] Chernobyl - Arena - Under Development last answered 6 days 5 hours ago. Reading: 12% uptime over the last 7 full days. It was up 20 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Map and rules

How is [IND] Chernobyl - Arena - Under Development configured, and what rules are in force?

Reading the name gives no gather rate for [IND] Chernobyl - Arena - Under Development. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [IND] Chernobyl - Arena - Under Development on?

From seed 1337, the game generates the procedural map on [IND] Chernobyl - Arena - Under Development. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

How do you connect to [IND] Chernobyl - Arena - Under Development?

Press F1 in Rust and enter client.connect 103.212.136.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://chernobyl.in.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.