[IND] Chernobyl - Arena - Under Development
Offline 103.212.136.108:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:17 UTC13d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 135/100
- 40/225
- 34/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [IND] Chernobyl - Arena - Under Development?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [IND] Chernobyl - Arena - Under Development follow?
The rhythm of [IND] Chernobyl - Arena - Under Development's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 1 hours ago.
Tag meanings
How should you read the tags on [IND] Chernobyl - Arena - Under Development?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [IND] Chernobyl - Arena - Under Development. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [IND] Chernobyl - Arena - Under Development?
Rust Metrics lists featuring [IND] Chernobyl - Arena - Under Development: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does [IND] Chernobyl - Arena - Under Development hold among Rust servers?
Player hours over seven days put [IND] Chernobyl - Arena - Under Development at #11,454, in the top 51% of all ranked servers.
What player count does [IND] Chernobyl - Arena - Under Development carry?
Reading for [IND] Chernobyl - Arena - Under Development: offline at this moment; last seen 6 days 5 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Where does [IND] Chernobyl - Arena - Under Development sit?
Reading: location. [IND] Chernobyl - Arena - Under Development gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 103.212.136.108:28015.
What Rust version is [IND] Chernobyl - Arena - Under Development on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by [IND] Chernobyl - Arena - Under Development. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [IND] Chernobyl - Arena - Under Development, and is it online now?
Reading: offline. [IND] Chernobyl - Arena - Under Development last answered 6 days 5 hours ago. Reading: 12% uptime over the last 7 full days. It was up 20 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
How is [IND] Chernobyl - Arena - Under Development configured, and what rules are in force?
Reading the name gives no gather rate for [IND] Chernobyl - Arena - Under Development. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is [IND] Chernobyl - Arena - Under Development on?
From seed 1337, the game generates the procedural map on [IND] Chernobyl - Arena - Under Development. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
How to join
How do you connect to [IND] Chernobyl - Arena - Under Development?
Press F1 in Rust and enter client.connect 103.212.136.108:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://chernobyl.in.