My Local Rust Test
Offline 103.203.36.105:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 127/100
- 157/225
- 61/700
- 188/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
How often does My Local Rust Test wipe, and when?
To tell the rhythm of My Local Rust Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 12 hours ago.
Lists and filters
How should you read the tags on My Local Rust Test?
Tags published by My Local Rust Test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Local Rust Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Local Rust Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does My Local Rust Test sit in the rankings?
Player hours over seven days put My Local Rust Test at #12,505, in the top 56% of all ranked servers.
What is the population on My Local Rust Test?
My Local Rust Test is not responding; status offline, last seen 6 days 10 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
What location is My Local Rust Test hosted in?
No region tag on My Local Rust Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 103.203.36.105:28015.
What Rust version is My Local Rust Test on?
Reading: My Local Rust Test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Rust Test up, and how often does it stay up?
My Local Rust Test reports offline. The last reading came 6 days 10 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
How is My Local Rust Test configured, and what rules are in force?
No gather rate appears in the name: My Local Rust Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local Rust Test?
Procedural map on My Local Rust Test, made by the game's generator.
Join
How can you get onto My Local Rust Test?
Check: join. Open Rust, press F1, then enter client.connect 103.203.36.105:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.