RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers103.193.81.30:28081
Offline Full Queue Fresh wipe Wipe due No query

Afterfall 3x / Quad / Weekly

Offline OC 103.193.81.30:28081 checked 7d ago

3x weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69% · #178 in OC
Last wipe21d agoweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
  2. WPT 2Thu 12 Nov, 00:49 UTC13d 20h
  3. WPT 3Thu 19 Nov, 00:49 UTC20d 20h
  4. WPT 4Thu 26 Nov, 00:49 UTC27d 20h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 14hFW
  6. WPT 6Thu 10 Dec, 00:49 UTC41d 20h

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:49 UTC21d ago 1 – running 0
Mon 5 Oct, 08:32 UTC23d ago 1 halved by day 1 2.7 days 0
Fri 2 Oct, 13:14 UTC26d ago 1 halved by day 1 2.8 days 1
Thu 1 Oct, 11:31 UTC27d ago 3 – 1.1 days 0
Wed 30 Sep, 06:28 UTC28d ago 3 – 1.2 days 0
Tue 29 Sep, 09:59 UTC29d ago 2 – 0.9 days 0
Sun 27 Sep, 05:17 UTC31d ago 6 halved by day 1 2.2 days 4
Sat 19 Sep, 00:20 UTC40d ago 1 halved by day 1 8.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Afterfall 3x / Quad / Weekly?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 30 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

How often does Afterfall 3x / Quad / Weekly wipe, and when?

The prediction follows its tag, because too few of Afterfall 3x / Quad / Weekly's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 21 days 3 hours ago. Its tags carry a weekly wipe schedule.

Tags

Which tags does Afterfall 3x / Quad / Weekly carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; OC (Oceania): Its browser listing: Oceania from Afterfall 3x / Quad / Weekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Afterfall 3x / Quad / Weekly?

On Rust Metrics, Afterfall 3x / Quad / Weekly sits in these lists: 3x Rust servers, checked live, Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

Player count

Where does Afterfall 3x / Quad / Weekly sit in the rankings?

Player hours over the last seven days put Afterfall 3x / Quad / Weekly at #15,400, #178 in Oceania, in the top 69% of all ranked servers.

What player count does Afterfall 3x / Quad / Weekly carry?

Reading for Afterfall 3x / Quad / Weekly: offline at this moment; last seen 7 days 20 hours ago.

Server details

What location is Afterfall 3x / Quad / Weekly hosted in?

Reading: location. The OC tag puts Afterfall 3x / Quad / Weekly in Oceania. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.193.81.30:28081.

What Rust version is Afterfall 3x / Quad / Weekly on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by Afterfall 3x / Quad / Weekly. Matching protocol is required to join. Let Steam update your game.

Is Afterfall 3x / Quad / Weekly up, and how often does it stay up?

Afterfall 3x / Quad / Weekly reports offline. The last reading came 7 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Rules and settings

How is Afterfall 3x / Quad / Weekly configured, and what rules are in force?

The name carries the rate: 3x gather on Afterfall 3x / Quad / Weekly. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Afterfall 3x / Quad / Weekly on?

Size 4,000 and seed 82739164: the game generates the procedural map on Afterfall 3x / Quad / Weekly from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Afterfall 3x / Quad / Weekly?

Press F1 in Rust and enter client.connect 103.193.81.30:28081. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://afterfall3xau.layout-app.com.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

OC
Oceania Its browser listing: Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.