RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h95 Scan5 min
‹ All servers103.172.182.27:28015
Offline Full Queue Fresh wipe Wipe due No query

test plugins

Offline 103.172.182.27:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 74 99 PAX 0 /99

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,013top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does test plugins wipe, and when?

Its rhythm cannot be told from the wipes of test plugins on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 20 hours ago.

Tags

How should you read the tags on test plugins?

Tags published by test plugins, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp99 (Max players): 99 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; ^x (Unknown flag): Facepunch documents no meaning for this flag. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show test plugins?

On Rust Metrics, test plugins sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does test plugins sit in the rankings?

Player hours over seven days put test plugins at #16,013, in the top 69% of all ranked servers.

What is the population on test plugins?

test plugins is not responding; status offline, last seen 26 days 20 hours ago.

Server details

Which location does test plugins run from?

No region tag on test plugins. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 103.172.182.27:28015.

What Rust version is test plugins on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by test plugins. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on test plugins, and is it online?

test plugins reports offline. The last reading came 26 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on test plugins?

No gather rate appears in the name: test plugins. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

How to join

What do you do to join test plugins?

Check: join. Open Rust, press F1, then enter client.connect 103.172.182.27:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,gmrust,cs166494,^x,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp99
Max players 99 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Other

^x
Unknown flag Facepunch documents no meaning for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.