RustSentinel Staging
Online 103.170.154.110:28015 checked 10m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 19 · below 20 is lag, below 10 is badEntities
48 h range 87,000–111,000 · memory 2,140 MBUptime
1 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:04 UTC27d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/200
- 131/200
- 60/350
- 115/400
- 153/200
- 75/100
Quick answers
from the figures on this pageWipe schedule
What happens on RustSentinel Staging when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does RustSentinel Staging wipe, and when?
The only wipe for RustSentinel Staging is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 15 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does RustSentinel Staging carry, and what do they mean?
Tags published by RustSentinel Staging, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169596 (Build): Build 169596; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustSentinel Staging?
On Rust Metrics, RustSentinel Staging sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does RustSentinel Staging sit in the rankings?
Ranking for RustSentinel Staging: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does RustSentinel Staging carry?
Current headcount on RustSentinel Staging: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Where does RustSentinel Staging sit?
No region tag on RustSentinel Staging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 103.170.154.110:28015.
What Rust version is RustSentinel Staging on?
Reading: RustSentinel Staging, Rust network protocol 2635 and build 169596, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustSentinel Staging?
Over the last 48 hours the average was 29 server fps; the floor was 19. Check: entities. The peak was 111,000, counting buildings, deployables and the rest of the world. Reading: 2,487 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RustSentinel Staging, and is it online?
Check: connection. RustSentinel Staging is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.
Settings and map
How is RustSentinel Staging configured, and what rules are in force?
Check: gather rate. The name RustSentinel Staging does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustSentinel Staging?
Check: map. Procedural, size 4,300, seed 1781256870, generated by the game on RustSentinel Staging. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RustSentinel Staging?
To join: start Rust, press F1 and type client.connect 103.170.154.110:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustsentinel.com is where its website sits.